SBC Summit Puts Stablecoin Payments and Game Verification on Agenda
Sessions in Lisbon also examined transaction monitoring and what players could see in on-chain platform records.

Sessions at SBC Summit 2026 in Lisbon examined stablecoin payments and blockchain-based game checks, putting potential uses and regulatory questions before the online gambling industry.
The Web3 and Crypto Academy met Sept. 30 at Lisbon’s MEO Arena. Its program covered crypto payments in regulated markets, provably fair game outcomes and ways to add blockchain features to existing platforms. It also examined what players could see in on-chain records of bankrolls, transactions and settlements, a separate question from verifying game outcomes.
On Oct. 1, the Crypto & Blockchain track on the Payment Expert Summit stage turned to stablecoin integration, transaction monitoring and player trust. The sessions addressed how payment tools might fit into gambling operations and the checks that would accompany them.
One proposal extended stablecoin use beyond player deposits to treasury management and business-to-business payouts.
The game-related sessions considered two kinds of visibility. Provably fair methods concern checks of game outcomes. On-chain platform records could give players a view of bankrolls, transactions and settlements. The academy also explored how such features might work with conventional systems already used by gambling platforms.
Ahead of the summit, SBC founder and CEO Rasmus Sojmark said adoption brings “questions around compliance, security and regulation that operators cannot ignore.”
In the European Union, stablecoin provisions of the Markets in Crypto-Assets Regulation have applied since June 30, 2024. The broader framework took effect Dec. 30, 2024. Those dates provide a regulatory backdrop for the payment discussion, without establishing how a particular game-verification feature would be treated.
U.S. gambling requirements vary by state. Nevada, for example, requires a specific license to operate interactive gaming. The licensing requirement concerns gambling operators, while the summit’s payment and game-verification sessions explored potential uses of blockchain technology.