World Labs Opens Atlas Tools and APIs for Public 3D World Creation
Viewfinder builds scenes from uploaded images, while Chisel starts with a basic 3D layout. Developers can use APIs for scene generation, video and 3D reconstruction.

World Labs has opened its Atlas world-generation system to the public, allowing users to create and edit virtual scenes while developers can integrate its tools through APIs.
Atlas offers two ways to build a scene. In Viewfinder, users upload one or more images and adjust the camera to generate views and video from different angles. Chisel lets users set up a simple 3D scene, including room layouts and object positions, before generating images from that structure.
Generated environments can be saved as 3D Gaussian Splatting scenes or converted into 3D mesh models for use in Blender and game engines. The APIs support scene generation, video creation and 3D reconstruction.
Atlas launched in September. Frameboy, introduced Nov. 6, lets users explore virtual worlds in real time. Before Viewfinder opened, the public version offered prepared scenes, while creating a world required test access. Users can now create their own environments and explore them through Frameboy.